Members
avatar :Object3D
Type:
- Object3D
cameraManager :CameraManager
camera manager
Type:
controllerNativeCommandManager :ControllerNativeCommandManager
domElement :HTMLElement
Type:
- HTMLElement
dragAndDropElement :HTMLDivElement
Type:
- HTMLDivElement
itownsCameraPosition :THREE.Vector3
Type:
- THREE.
Vector3
itownsCameraQuaternion :THREE.Quaternion
record where was camera quaternion
Type:
- THREE.
Quaternion
leaveAvatarModeButton :HTMLDivElement
Type:
- HTMLDivElement
(static) DEFAULT_VARIABLES
Methods
setAvatar(avatar)
Update state of this based on there is an avatar or not
Parameters:
Name | Type | Description |
---|---|---|
avatar | Object3D | avatar game object3D |
tick()
It computes the elevation of the avatar and sends it to the game context