@ud-viz/game_editor

NPM package version

Overview

@ud-viz/game_editor provides tools for editing and manipulating 3D objects in a geospatial web-based environment.

Installation

You can install @ud-viz/game_editor via npm:

npm install @ud-viz/game_editor

Usage

Import modules

import * as gameEditor from "@ud-viz/game_editor"

Editor Class

It's the main class of the package. Used to create an interactive editor to set up game objects components.

const gameEditor = new gameEditor.Editor(
    frame3DPlanar,
    assetsManager,
    options
    )
  • frame3DPlanar: type of Planar instance of @ud-viz/frame3d.
  • assetsManager: type of AssetsManager instance of @ud-viz/game_browser.
  • options: Javascript Object, you can see the options you can set above constructor of Editor

You can find an implementation here

Documentation

Online Documentation

Contributing

Contributions are welcome! Feel free to submit bug reports, feature requests, or pull requests on the GitHub repository. See Contributing.md.

License

This package is licensed under the GNU Lesser General Public License Version 2.1, with copyright attributed to the University of Lyon.

Credits

@ud-viz/game_editor is developed and maintained by VCityTeam. See Contributors.md.