@ud-viz/game_editor
Overview
@ud-viz/game_editor
provides tools for editing and manipulating 3D objects in a geospatial web-based environment.
Installation
You can install @ud-viz/game_editor
via npm:
npm install @ud-viz/game_editor
Usage
Import modules
import * as gameEditor from "@ud-viz/game_editor"
Editor Class
It's the main class of the package. Used to create an interactive editor to set up game objects components.
const gameEditor = new gameEditor.Editor(
frame3DPlanar,
assetsManager,
options
)
frame3DPlanar
: type ofPlanar
instance of@ud-viz/frame3d
.assetsManager
: type ofAssetsManager
instance of@ud-viz/game_browser
.options
: Javascript Object, you can see the options you can set above constructor of Editor
You can find an implementation here
Documentation
Contributing
Contributions are welcome! Feel free to submit bug reports, feature requests, or pull requests on the GitHub repository. See Contributing.md.
License
This package is licensed under the GNU Lesser General Public License Version 2.1, with copyright attributed to the University of Lyon.
Credits
@ud-viz/game_editor
is developed and maintained by VCityTeam. See Contributors.md.