@ud-viz/game_editor#

NPM package version

Overview#

@ud-viz/game_editor provides tools for editing and manipulating 3D objects in a geospatial web-based environment.

Installation#

You can install @ud-viz/game_editor via npm:

CODE
npm install @ud-viz/game_editor

Usage#

Import modules#

CODE
import * as gameEditor from "@ud-viz/game_editor"

Editor Class#

It's the main class of the package. Used to create an interactive editor to set up game objects components.

CODE
const gameEditor = new gameEditor.Editor(
frame3DPlanar,
assetsManager,
options
)
  • frame3DPlanar: type of Planar instance of @ud-viz/frame3d.
  • assetsManager: type of AssetsManager instance of @ud-viz/game_browser.
  • options: Javascript Object, you can see the options you can set above constructor of Editor

You can find an implementation here

Documentation#

Online Documentation

Contributing#

Contributions are welcome! Feel free to submit bug reports, feature requests, or pull requests on the GitHub repository. See Contributing.md.

License#

This package is licensed under the GNU Lesser General Public License Version 2.1, with copyright attributed to the University of Lyon.

Credits#

@ud-viz/game_editor is developed and maintained by VCityTeam. See Contributors.md.