@ud-viz/game_editor#
Overview#
@ud-viz/game_editor
provides tools for editing and manipulating 3D objects in a geospatial web-based environment.
Installation#
You can install @ud-viz/game_editor
via npm:
npm install @ud-viz/game_editor
Usage#
Import modules#
import * as gameEditor from "@ud-viz/game_editor"
Editor Class#
It's the main class of the package. Used to create an interactive editor to set up game objects components.
const gameEditor = new gameEditor.Editor( frame3DPlanar, assetsManager, options )
frame3DPlanar
: type ofPlanar
instance of@ud-viz/frame3d
.assetsManager
: type ofAssetsManager
instance of@ud-viz/game_browser
.options
: Javascript Object, you can see the options you can set above constructor of Editor
You can find an implementation here
Documentation#
Contributing#
Contributions are welcome! Feel free to submit bug reports, feature requests, or pull requests on the GitHub repository. See Contributing.md.
License#
This package is licensed under the GNU Lesser General Public License Version 2.1, with copyright attributed to the University of Lyon.
Credits#
@ud-viz/game_editor
is developed and maintained by VCityTeam. See Contributors.md.